Ignore the prototype number. We don’t really have one.

We were on version 0.001 of Tribloos 3 for about 6 months so. Also Rich hates numbers so let’s just say it’s *A* prototype.

We spoke about this a couple of weeks ago on our Live Stream “The Kitchen” show which we run every weekend (this weekend it’s on Saturday). We had a discussion about how we want to run the development. We kind of covered this in yesterday’s “The Fear of the Unknown” post but you can hear us vocalise this in the video below.

Some progress has been made since this version was shown but we thought we’d extract it from the live stream feed and put it on YouTube. This way we can specifically show what we’re currently working towards for anyone who doesn’t want to wade through our (pretty awesome) 2 hour show!

The good stuff happens about 8 minutes in (obviously our developer chat is awesome but if you just want to see the game then start from there.)

Have you seen Scrap Mechanic yet? We played it during our livestream last Friday and thought it was pretty bloomin’ awesome.

Scrap Mechanic
Scrap Mechanic

It’s billed as a survival game but we mostly spent out time building weird contraptions in an attempts to drive, or vaguely fly, around the land. We didn’t quite get the hang of things straight away and there was plenty of trial and error before we got anything remotely usable. However we were really taken with the building mechanics and instructions on how to use the different elements of the game.
Continue reading “We played Scrap Mechanic”